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Dead Space 3

I was a Senior Modeler on Dead Space 3, responsible for large portions of the 1st and 3rd levels of the game, as well as 90% of the environment art used in the E3 and consumer demo. I also created many of the interactive hero props for the game.

Rosetta Machine

Rosetta Machine

Weapon Upgrade Bench

Weapon Upgrade Bench

SK1P Transit Pod

SK1P Transit Pod